Flexion Q1 Trading Update: 31 March 2026
20 maj, 08:00
20 maj, 08:00
Sustained Q1 Momentum Driven by Portfolio Expansion and Service Integration
Financial Highlights
Explanatory financial notes:
Business Progress
We started 2026 with a clear goal: centralizing our brands and sharpening our operations to help us scale profitably. Following last year’s review, we’ve brought our business units together under one service brand. Launched on 7 May, Exprexion combines our influencer marketing and distribution services into one powerful suite for developers looking to grow in the open market.
The new brand covers three areas. They’re all performing well on their own, but together, they offer something unique to our partners.
Bringing services together: Audiencly is joining Exprexion Creators. We’re also moving ahead with divesting non-gaming assets, and expect to close the German entity by the end of the year.
Working smarter: Our new team structure reduces overhead significantly and speeds up delivery. We are combining marketing and outreach and where possible we use AI to make our workflows even more efficient. Year on year we have reduced headcount by 18%.
Expanding portfolio: The number of games we have under contract is growing. We currently have 37 games—35 are live and earning revenue, and 2 more are set to launch in the upcoming months.
Segment Performance
Exprexion Markets & Exprexion Direct, both delivered by the same team, experienced revenue growth of 5% in GBP (9% in constant currency) during Q1 2026, while the Exprexion Creators division continued its strategic shift away from non-gaming verticals. The results continue to be negatively impacted in Q1. Financial benefits arising from the Audiencly restructuring are not expected to manifest fully until H2 2026.
Explanatory financial notes:
Market Trends
New regulations continue to drive demand for independent stores and payments. We are excited about this and are strategically positioned to capitalize on a wave of new stores as a result of stronger market regulations. In Q1, we launched a few games on the new Epic Mobile Game Store. Our product and marketing partnership with Xsolla also puts us in a great position to meet this new demand through Exprexion Direct. Our updated SDK gives studios easy access to top-tier payment services, a unique integration that includes app stores distribution. Its value is already being validated by several big titles currently testing it out.
Google vs. Epic Games Update
Despite a tentative global settlement in March 2026, U.S. District Judge James Donato has signaled skepticism regarding the revised fee structures. We anticipate potential court mandates for further concessions this summer to support more competition from alternative app stores following the 2023 monopoly ruling.
Apple vs. Epic Developments
With the US Supreme Court declining Apple’s appeal, the focus shifts back to the District Court to establish lawful commission rates that Apple can charge developers for out of store payments.
These legal precedents are very encouraging and the market needs clarity as they remain critical for our industry. We will continue to monitor and update you on their impact throughout 2026.
Jens Lauritzson
CEO, Flexion Mobile PLC
Financial Calendar
Reporting Event | Expected Date |
Q2 2026 Interim Report | 28 August 2026 |
Q3 2026 Trading Update | 28 October 2026 |
Q4 2026 Annual Results | 24 March 2027 |
Q1 2027 Trading Update | 19 May 2027 |
Contacts
Andrew Shen - Chairman, Email: ir@flexionmobile.com
About Us
Flexion brings games to new audiences and markets, helping game developers grow revenue and engagement with minimal cost and risk. With over a decade of expertise in alternative distribution, Flexion works with leading platforms including Amazon, Huawei, Samsung, Xiaomi, and ONE Store. Flexion is listed on Nasdaq First North Growth Market, Shortname: FLEXM.
For more information, visit flexion.games
This information is information that Flexion Mobile is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact persons set out above, at 2026-05-20 08:00 CEST.
20 maj, 08:00
Sustained Q1 Momentum Driven by Portfolio Expansion and Service Integration
Financial Highlights
Explanatory financial notes:
Business Progress
We started 2026 with a clear goal: centralizing our brands and sharpening our operations to help us scale profitably. Following last year’s review, we’ve brought our business units together under one service brand. Launched on 7 May, Exprexion combines our influencer marketing and distribution services into one powerful suite for developers looking to grow in the open market.
The new brand covers three areas. They’re all performing well on their own, but together, they offer something unique to our partners.
Bringing services together: Audiencly is joining Exprexion Creators. We’re also moving ahead with divesting non-gaming assets, and expect to close the German entity by the end of the year.
Working smarter: Our new team structure reduces overhead significantly and speeds up delivery. We are combining marketing and outreach and where possible we use AI to make our workflows even more efficient. Year on year we have reduced headcount by 18%.
Expanding portfolio: The number of games we have under contract is growing. We currently have 37 games—35 are live and earning revenue, and 2 more are set to launch in the upcoming months.
Segment Performance
Exprexion Markets & Exprexion Direct, both delivered by the same team, experienced revenue growth of 5% in GBP (9% in constant currency) during Q1 2026, while the Exprexion Creators division continued its strategic shift away from non-gaming verticals. The results continue to be negatively impacted in Q1. Financial benefits arising from the Audiencly restructuring are not expected to manifest fully until H2 2026.
Explanatory financial notes:
Market Trends
New regulations continue to drive demand for independent stores and payments. We are excited about this and are strategically positioned to capitalize on a wave of new stores as a result of stronger market regulations. In Q1, we launched a few games on the new Epic Mobile Game Store. Our product and marketing partnership with Xsolla also puts us in a great position to meet this new demand through Exprexion Direct. Our updated SDK gives studios easy access to top-tier payment services, a unique integration that includes app stores distribution. Its value is already being validated by several big titles currently testing it out.
Google vs. Epic Games Update
Despite a tentative global settlement in March 2026, U.S. District Judge James Donato has signaled skepticism regarding the revised fee structures. We anticipate potential court mandates for further concessions this summer to support more competition from alternative app stores following the 2023 monopoly ruling.
Apple vs. Epic Developments
With the US Supreme Court declining Apple’s appeal, the focus shifts back to the District Court to establish lawful commission rates that Apple can charge developers for out of store payments.
These legal precedents are very encouraging and the market needs clarity as they remain critical for our industry. We will continue to monitor and update you on their impact throughout 2026.
Jens Lauritzson
CEO, Flexion Mobile PLC
Financial Calendar
Reporting Event | Expected Date |
Q2 2026 Interim Report | 28 August 2026 |
Q3 2026 Trading Update | 28 October 2026 |
Q4 2026 Annual Results | 24 March 2027 |
Q1 2027 Trading Update | 19 May 2027 |
Contacts
Andrew Shen - Chairman, Email: ir@flexionmobile.com
About Us
Flexion brings games to new audiences and markets, helping game developers grow revenue and engagement with minimal cost and risk. With over a decade of expertise in alternative distribution, Flexion works with leading platforms including Amazon, Huawei, Samsung, Xiaomi, and ONE Store. Flexion is listed on Nasdaq First North Growth Market, Shortname: FLEXM.
For more information, visit flexion.games
This information is information that Flexion Mobile is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact persons set out above, at 2026-05-20 08:00 CEST.
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